Thursday, 5 July 2012

Justice League Unlimited - Review


Justice League Unlimited was a clear continuum of the original series. It was also a highly ambitious project, one that didn’t always pay off. While its predecessor indicated that change was on the horizon after the destruction of the Watchtower and the departure of Hawkgirl, DC really has to learn that rebooting a franchise is not necessarily change for the better. Justice League Unlimited seemed to get lost in the idea of quantity over quality. It featured a much more diverse team at the expense of character development, aside from a select few, the majority of the new cast felt one dimensional and boring, lacking a lot of the charm and whimsy of Justice League.

The series ran for two seasons one comprising of 26 episodes and one shorter 13 episode season tagged on at the end. While the first season adopted an episodic format there was an underlying story arc which came full circle, the second season felt rushed and lacklustre, almost as if they were running out of ideas, not to mention Superman villains’. The show took a darker direction than its predecessor through paying homage to an interesting idea tossed around in the original series. Ultimately this ended up convoluted and unnecessary since it didn’t go anywhere new. The heroes turn up, save the day and suddenly everyone remembers why they like the Justice League! Well duh!

What was memorable about the Justice League for me, were the seven founding members, as I briefly mentioned in the previous review. This is where the series came into its own. The cast were incredibly well developed and complex throughout Justice League and played off each other wonderfully. Whereas Justice League Unlimited (as the name implies) wanted to expand the league and rapidly increase the number of characters by creating a secondary cast, an extra cast and a background cast, to varying degrees of success.

The secondary cast consisted of Green Arrow, Supergirl, Black Canary, The Question, Huntress to name a few. As reoccurring characters with relative contributions to the major plot line, these characters were fleshed out enough not to feel contrived. They were even capable of holding down episodes largely absent of the founding cast members, in particular the Birds of Prey saga. The writer Gail Simone might have had something to do with that. The extra cast were little more than the guest cast of a filler episode – Captain Marvel, Zatanna, Hawkman, Hawk and Dove, Booster Gold, and these were among the worse episodes of the series. It shouldn’t be enough to just have these characters present. The writers have to do something with them other than an extended cameo appearance. And here we reach the crux of the show; it could be downright sloppy at times. The background cast were the background, superheroes that never spoke and were never named. They were simple padding. They were a waste of animation.

The overall problem with Justice League Unlimited is that it never when far enough. It relied far too heavily on the original series to the point that very little progression was made on the already set up cast members. Opting instead to introduce as many new and unfamiliar faces as possible but rather than establishing who they were and most importantly why we should care about them, Justice League Unlimited would immediately return to its comfort zone – the DC trinity. Perhaps if the series had gone the whole route and turned each episode into a one-shot dedicated to an entirely new character, the series would have actually felt unlimited.

In short Justice League ended on a high. Justice League Unlimited began on a low and only got a little better with time. Unfortunately DC seems to be repeating their mistakes with Young Justice.

Rating: 6/10

For fans of: Justice League, Young Justice, The Avengers; Earths Mightiest Heroes 

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